Body Labs Launches Human-Aware Artificial Intelligence Platform SOMA

RAPID

Share this Article

Manhattan-based Body Labs was founded in 2013, and in early 2015 introduced the beta version of BodyKit, a set of APIs for virtualizing and simulating the human body. Body Labs is the provider of advanced technology used to analyze body motion and shape – it collects, digitizes, and organizes all of the data and information related to the pose, motion, and shape of human bodies. The company added new health and fitness apps a few months after the BodyKit beta was launched, and less than a year later secured exclusive licenses and patents for its 3D body modeling and virtual reality technologies. In the fall of 2016, the online retailer API Body Labs Blue was introduced, and now Body Labs is back with something new.

The company’s mission is to transform the human body into a digital platform, and design, produce, and sell goods and services based around that platform. So with that in mind, Body Labs is announcing the launch of SOMA today, its human-aware artificial intelligence platform. The platform creates realistic 3D models of the body, which can be used to help progress smart homes, personalized shopping, autonomous vehicles, and gaming; these models make it possible for developers and businesses to create innovative apps that are able to predict 3D human shape and motion from videos and photos.

Using SOMA, mobility leaders can detect and predict pedestrian actions with conventional cameras, which can help make our roads safer and more people-friendly; the platform is also learning body commands, so that intelligent software and hardware can understand gestures without voice prompts or controllers.

The platform can use photos and videos to accurately predict and measure a person’s 3D shape, so stores can personalize apparel and sizing for their customers. All shapes are able to be compared, or measured, to perfectly fit customers’ bodies, so brands can more accurately understand 3D human shape and motion. Social shopping can be a personalized activity thanks to SOMA, which can connect consumers to recommended and favorite products, and peer-to-peer communication, based on their body shape. Discovery and sizing platforms are able to be customized, since SOMA can actually run inside an existing recommendation engine, and allows businesses to combine body shape data with customers’ past purchases.

Customers can also filter reviews and add context easily, based on their own body shape. The platform helps run data-driven design as well: it compares a person’s purchasing behaviors with their 3D body shape, so brands and businesses can better manage their channels for distribution, manufacturing, and sizing. In addition, SOMA can help businesses conduct large-scale sizing studies by using customer photos to improve the sizing and fit of clothing.

SOMA can also transform the gaming world, as user-generated videos allow the platform to detect 3D motion and shape referencing, so a user’s actions can be transferred directly into a VR environment or interactive game.

It captures motion without having to use markers, and can also detect facial features, players’ 3D body shape, landmarks, and joint rotations through simple video. Every motion that SOMA captures comes with a skeleton, which can be used to integrate with different gaming and animation pipelines. For a more personalized gaming experience, SOMA can replicate 3D motion to power real-time augmented reality or VR settings. Virtual MMO characters, sports players, and in-game avatars can be personalized with SOMA’s ability to capture each gamer’s individual body shape.

The platform offers ease of use, as it can capture user-generated motion right from a smartphone or server. SOMA actually turns a user’s actions into superpowers, personalizing player interactions using their actions, attacks, and sports moves. It’s optimized for mobile use, as SOMA’s neural networks match its patented 3D mesh (SMPL) to provide a common format, which uses videos, scans, and photos to describe a user’s 3D shape and motion.

Share your thoughts in the SOMA forum at 3DPB.com.

Share this Article


Recent News

Innovation Beyond Sight: Touch2See’s 3D Printed Device for Visually Impaired Sports Fans

AddUp’s New Services Aim to Accelerate Metal 3D Printing Adoption



Categories

3D Design

3D Printed Art

3D Printed Food

3D Printed Guns


You May Also Like

Supply Chain Management and the Role of 3D Printing Digital Inventories

As the additive manufacturing (AM) industry grows beyond its humble roots as a rapid prototyping technology, it has been adopted by some of the world’s leading companies to produce not...

3D Printing Webinar and Event Roundup: April 28, 2024

In this week’s 3D Printing Webinar and Event Roundup, the Ceramics Expo is taking place in Michigan, Stratasys continues its advanced training courses, and SPE is holding a Polymer Characterization...

$25M to Back Sintavia’s Largest Expansion of Metal 3D Printing Capacity Since 2019

Sintavia, the digital manufacturing company specializing in mission-critical parts for strategic sectors, announced a $25 million investment to increase its production capacity, the largest expansion to its operations since 2019....

Velo3D Initiates Public Offering in a Bid to Strengthen Financial Foundations and Drive Future Growth

Velo3D (NYSE: VLD) has been among a number of publicly traded 3D printing firms that have attempted to weather the current macroeconomic climate. After posting a challenging financial report for 2023,...