Polish 3D printer manufacturer 3DGence has announced a new partnership with video game marketplace G2A.COM called the G2A 3D+ Project. The two companies have developed a new service that allows gamers to capture moments from their favorite video games and turn them into 3D printable models. While there are already a few other companies developing similar services, the new partnership will be leveraging the global reputation and user-base of the mega-popular digital entertainment software distribution network G2A.COM with the up and coming 3D printer manufacturer 3DGence.
The new service will offer the ability to freeze-frame a scene in a video game, or simply capture items or a favorite character and order 3D models in-game via a “3D Print It” button. The 3D model can then be sent directly to the user so the model can be 3D printed at home, or it can be sent to a 3D printing service provider who will print and ship the model directly to the user’s home. Because the entire process can be managed completely within the game, users don’t even have to stop gaming and can get right back to the grind as soon as transaction is complete. The G2A 3D+ will be available with a growing selection of games, and could eventually expand to other types of products like jewelry, automotive accessories and architectural features.
“G2A.COM has been following 3D printing market very closely and has chosen to partner with the best 3D printer manufacturer, 3DGence. Both companies have plenty in common – in-depth knowledge of their market and desire of delivering the best products, services and overall best experience possible. G2A 3D+ will bridge the gap between virtual and real world,” explained Head of Global Business Development for G2A.COM and Co-founder of 3DGence Patryk Kadlec.
G2A.COM is one of the largest digital media marketplaces on the internet and has a massive gamer customer base of more than 200 million people. G2A 3D+ could potentially become the largest video game-centric social media network online, and will connect video game developers, gamers, 3D enthusiasts, architects, engineers and designers in ways that never were imagined before. The ability to 3D print licensed IP, characters, vehicles and in-game content is just the first step for the new company. The G2A 3D+ platform will also act as a 3D model marketplace and allow its users to upload, share for free or sell their 3D content directly to other users.
“Finally, we’ll have our own place online in which creative individuals will be able to fulfill their desire of accomplishment and receive real benefits for their creative work. We’re planning to host a wide range of 3D printing competitions within G2A 3D+, create new social initiatives such as real-time 3D design, enthusiast conventions and many more. We want to give people the opportunity to develop their skills and while having plenty of fun,” said 3DGence Marketing and PR Manager Jakub Sołtysik.
Several popular game studios have already signed on to allow select content from their games to be 3D printed. So far, Fuero Games, The Farm 51, Anshar Studios and Awaken Realms are among the wave of first adopters of the G2A 3D+ platform who have officially confirmed their participation. However 3DGence plans to announce a new wave of participants very soon. They also encourage any video game or digital media company who would like to use their service to contact them directly.
“Having the ability to print our game characters is a great way to get players more engaged with a given title. Virtual content existing only within the game will now become tangible, creating greater gamer’s engagement with the game” says Michał Bujko, the Head of Production at Fuero Games.
G2A 3D+ is also currently working to offer additional businesses beyond video game developers access to their new marketplace. Currently Taiwanese PC manufacturer and gaming product developer MSI has confirmed that they will be partnering with G2A 3D+ to develop custom 3D printable PC gaming related products. The company also plans to target the emerging virtual reality gaming market and its rapidly expanding user base. The project was officially announced at the 2016 Taipei Game Show held on January 28-29th, and the product launch is currently planned for sometime in the middle of 2016. Discuss in the 3DGence Partnering for G2A 3D+ Project forum over at 3DPB.com.
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