The last time we checked in on this series I was focused on using tools that felt familiar to me so that I can make awesome parametric designs. After some rest and relaxation, I did some research to see how far down this rabbit hole I can go. Lo and behold, so many options are in front of me now. For anyone who uses Rhino, there are so many plugins and tools ready at your disposal. I will showcase and awesome plugin that allows me to integrate my skills with Adobe Illustrator within a 3D build environment.
Doodlebug is a plugin that can be downloaded for Rhino which integrates well with Adobe Illustrator. The plugin was created by Andrew Heumann. From what I have seen through internet research, it seems like a great tool for creating parametrically-based illustrations. This allows for one to make something within Rhino and have 3D height considerations, but it is also transferable to Illustrator. For example, I could make a letter design in Rhino with specific parameters set in x and y coordinates. Then I could export this letter design into Illustrator, so I could use this for different purposes such as laser cutting.
So what am I going to design now that I have considered my tools extensively at this point. I am going to make a low poly model of a shoe for fun. I will try and make a shoe design that incorporates simple geometry and parameters. I think that it will come out pretty cool if I apply plugins such as Grasshopper, Weaverbird, and Doodlebug. I am choosing to make this a low poly design because it allows for quick implementation and iterations.
Why would I try to make a shoe design? I think it would be fun to try and make a shoe design for fun. I also think that it is something that fits well with my interests and I would definitely wear a pair of sneakers that I create. I also am deviating from my thoughts on ring creation because the geometry involved with a ring is a bit more indepth than a low poly shoe design from my own thought process. Also, I have built a ring before so why not do something different.
Be prepared for some video content of me working through the difficulties of 3D modeling as a beginner soon as me talking about stuff can get boring. Let’s show off some cool stuff soon. Also if anyone would like to contact me in terms of design ideas and shoes my email is firstname.lastname@example.org.
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