To bring their idea to reality, Hack Rod partnered with several leading companies in software, manufacturing and distribution, including Autodesk, which has played a major role in the design and development of the car. In particular, their Dreamcatcher generative design system, an experimental platform that allows the software itself to have a “hand” in designing, has formed the basis of the car’s design.
Hack Rod started by scanning a prefabricated chassis and uploading it to the cloud. They then took the existing car – a very basic sportscar design – for several test drives, pushing it to the limits of its capabilities while sensors attached to the car and driver measured force and stress. The data gathered by the sensors was then fed into Dreamcatcher, which used incorporated NVIDIA graphics processing units (GPUs) to quickly analyze the data and generate several new design suggestions that would improve upon or resolve any weak points it detected in the original car, as you can see in the video below:
Hack Rod is revealing and discussing the virtual prototypes they created with Autodesk VRED, based on Dreamcatcher’s design recommendations, at SIGGRAPH 2016, which is running July 24-28. The discussion will be part of a collaborative design review powered by Silverdraft Demon VR.
“The way your world opens up from a design perspective in photoreal VR is just magic,” said Mouse McCoy, founder and creative director of Hack Rod. “The speed at which you can make decisions about your final product is unrivaled and when you start to add in AI/machine learning, it’s like you have 1,000 engineers working for you solving problems in a fraction of the time that it used to take. It’s the democratization of manufacturing.”
Generative design, which programs like Dreamcatcher make possible, produces some complex results which would have, not long ago, been impossible to actually manufacture. Nothing is impossible (well, almost nothing) with 3D printing, however, and during November’s Autodesk University conference, Hack Rod, Autodesk and NVIDIA will be showing off some of the complicated metal 3D printed parts that Dreamcatcher designed. In March, they plan to have a full car ready to exhibit at SXSW.
“The future of making things looks really cool,” said McCoy. “When you combine collaborative photo-real 3D VR design with AI-based generative design, machine learning and advanced manufacturing, it creates a supply chain of the future that puts the power of large organizations in the hands of the Everyman.”
When you first arrive at Hack Rod’s website, you’re presented with the question “Could 3 kids in a dorm room start a car company?” Hack Rod’s answer is an emphatic yes – thanks to the availability of makerspaces, 3D printing, and generative software. Learn more about Dreamcatcher below, and discuss this project further in the Self-Designing Car forum over at 3DPB.com.